Skills
Aus Lost Dreams Of Tomorrow Wiki
Table of Contents
- The 10 Elements
- How Damage Works
- Attack vs Defense
- The Barrier System
- The Effectiveness Matrix
- Soft Cap – Why No One Becomes Completely Immune
- Practical Examples
- Why This System Is Good
The 10 Elements
Our game has 10 different elements. Each can be used for both offense and defense:
Physical & Special Elements
| Element | Emoji | Description |
|---|---|---|
| Physical | ⚔️ | Sword, arrow, strike – basic damage |
| Fire | 🔥 | Hot, destructive, fast |
| Water | 💧 | Flowing, healing, cooling |
| Ice | ❄️ | Cold, slowing, rigid |
| Lightning | ⚡ | Fast, chaotic, penetrating |
| Earth | 🪨 | Stable, heavy, protective |
| Wind | 💨 | Light, fast, confusing |
| Poison | ☠️ | Persistent, corrosive, sneaky |
| Light | ✨ | Holy, pure, illuminating |
| Darkness | 🌑 | Mystical, absorbing, unknown |
How Damage Works
Damage consists of two components:
1. Physical Damage
Your attack’s base damage. Completely ignores the opponent’s elemental barriers – always reliable!
Formula: Base Damage + Physical Attack - (Opponent’s Physical Resistance)
2. Elemental Damage
Extra damage from elements. This is influenced by barriers and effectiveness.
Formula: Element Attack × Barrier Multiplier × Element Resistance × Effectiveness
